Design and develop a real-time, low-latency VR application that provides an intuitive and immersive interface for controlling and collecting data from the most advanced robots in development.
Requirements
- 5+ years working with and shipping VR or XR applications.
- Demonstrated track record of building quality, polished, and reusable software.
- Experience integrating multiple data pipelines - camera, depth, pose
- Understanding of UX design, and creating intuitive interfaces
- Familiarity with real-time software development.
- Strong experience with C++/C-Sharp and Python.
- Prior experience creating VR/XR clients for robots or physical systems.
Responsibilities
- Design and develop a high-performance VR application using a modern game engine (Unity/Unreal) for robot teleoperation.
- Work with real time data pipelines to combine camera feeds, robot pose, and user input.
- Maintain existing teleoperation clients and support the transition to newer applications.
- Collaborate with other teams - hardware, AI and software specialists to respond to user feedback and ship polished, production-ready systems.
- Flex to contribute to other non-VR applications as needed.
- Mentor other engineers and contribute to a strong development culture.
Other
- Collaborate with other teams - hardware, AI and software specialists to respond to user feedback and ship polished, production-ready systems.
- Mentor other engineers and contribute to a strong development culture.