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Silicon Validation Software Engineer- GPU IP Validation and Integration

Apple

$132,100 - $244,600
Aug 20, 2025
Waltham, MA, US
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Apple is looking to design and manufacture next-generation, high-performance, power-efficient processors and SoCs, and needs to ensure their products and services can seamlessly and efficiently handle tasks.

Requirements

  • Experienced with Graphics, OpenGL, and CUDA
  • Experienced with image processing, memory hierarchies, and compilers
  • Strong C/C++ programming skills
  • Implement and run ML/LLM workloads for GPU characterization
  • Proficient in Python and GNU Make
  • Deep understanding of compute systems, operating systems, and computer architecture
  • In-depth knowledge and experience in SoC system level validation and debugging of SoC software and hardware issues

Responsibilities

  • You will be writing shaders that stress the GPU and cause high bandwidth traffic to and from the memory subsystem.
  • You will apply your deep understanding of GPU architecture to write tests that stress the pipeline and exercise the interaction between the GPU and different IP blocks on the SoC
  • You will use the necessary driver and firmware APIs to compile shaders and prime operations to move data around in the SoC using the GPU threads/SIMD groups.
  • You will understand the different levels of GPU memory hierarchy (Shared, Global, etc.)
  • You will debug SoC software and hardware issues, and perform system level validation.

Other

  • A minimum of a bachelor's degree in relevant field and a minimum of 3 years of relevant industry experience in silicon validation software engineering or related field
  • Passionate about writing code close to the hardware, and debugging
  • You enjoy the validation mentality: meticulous, curious, and persistent
  • Understanding of the Display pipeline is a plus