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Silicon Validation Software Engineer - GPU IP Validation and Integration

Apple

$113,506 - $190,900
Sep 26, 2025
Cupertino, CA, US
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Apple is looking to design and manufacture next-generation, high-performance, power-efficient processors and SoCs to ensure their products and services can seamlessly and efficiently handle tasks, enabling customers to do what they love with their devices.

Requirements

  • Experience with Graphics, OpenGL, and CUDA
  • Experience with image processing, memory hierarchies, and compilers
  • Strong C/C++ programming skills
  • Proficient in Python and GNU Make
  • Deep understanding of compute systems, operating systems, and computer architecture
  • Understanding of the Display pipeline is a plus
  • In-depth knowledge and experience in SoC system level validation and debugging of SoC software and hardware issues

Responsibilities

  • writing shaders that stress the GPU and cause high bandwidth traffic to and from the memory subsystem
  • apply your deep understanding of GPU architecture to write tests that stress the pipeline and exercise the interaction between the GPU and different IP blocks on the SoC
  • use the necessary driver and firmware APIs to compile shaders and prime operations to move data around in the SoC using the GPU threads/SIMD groups
  • understand the different levels of GPU memory hierarchy (Shared, Global, etc.)
  • debug SoC software and hardware issues
  • perform system level validation
  • Implement and run ML/LLM workloads for GPU characterization

Other

  • A minimum of a bachelor's degree in electrical engineering, computer engineering, or related field.
  • Passionate about writing code close to the hardware, and debugging
  • You enjoy the validation mentality: meticulous, curious, and persistent.