Apple is looking for Software Build Engineers to join their Software Build & Integration team to influence new feature integration into Apple software, by collaborating with engineers from Software, Hardware, Localization, QA, and Project Management teams. They will utilize and implement solutions using distributed computing, cloud services, and virtualization technologies to deliver Apple software to customers, and engineer innovative solutions for Apple's production build system in support of macOS, iOS, watchOS, tvOS, Xcode, and more.
Requirements
- macOS, iOS, or UNIX development experience.
- UNIX administration and strong software debugging skills.
- Knowledge of operating system, network, and compiler concepts.
- Programming in Python, JavaScript, Objective-C, or Swift
- Familiarity with version control systems such as git or subversion
- Proficiency with advanced text editors (Sublime, vim, emacs)
- Experience with Xcode and/or Makefiles
Responsibilities
- utilize and implement solutions using distributed computing, cloud services, and virtualization technologies
- engineering innovative solutions for Apple's production build system
- Find multiple solutions to a problem, evaluate tradeoffs, and decide the best approach
- Have strong coding ability and testing mindset, e.g. CI/CD, high code coverage, chaos engineering
- Understand, retain, and perform complex procedures
- Be proficient with git or other version control
- Develop strong UNIX debugging skills
Other
- Demonstrate willingness to ask for clarification and context to understand the big picture
- Communicate status frequently to product teams and engineering program managers
- Document new processes or update an existing wiki pages
- base pay range for this role is between $134,800 and $245,800
- Apple is an equal opportunity employer that is committed to inclusion and diversity.