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Software Engineer

Apple

$147,400 - $220,900
Oct 3, 2025
San Francisco Bay Area, CA, US
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Apple Ads Engineering builds ad tech the Apple way-privacy-preserving, user-centric, and built to scale. Our infrastructure supports massive real-time demand with low latency, precision, and global reach. Our work spans distributed systems, large-scale data infrastructure, LLMs, and Generative AI. We design and build best of breed systems for dealing with our complex and ever-growing platform needs that help deliver highly optimized advertising content to consumers.

Requirements

  • 3 or more years of industry experience building scalable micro services or data driven platforms.
  • Strong computer science fundamentals.
  • Prior experience with OOPS programming (eg., Java/C++ or equivalent)
  • Familiarity with cloud paradigms ( e.g AWS or GCP )
  • Expertise in building backend distributed systems
  • Experience with creating solutions using public cloud technologies and APIs
  • Strong understanding of Micro-service design and high-scale performance tuning
  • Expertise in relational and non relational datastore
  • Proficiency in data processing technologies (e.g Kafka, Spark, Flink )
  • Strong problem solving and debugging skills.
  • Proficiency in Java

Responsibilities

  • Build the foundational pieces of the next generation of Apple Ad’s systems
  • Implement low latency, highly - available, high volume internal and external facing services in a cloud environment.
  • Design and implement performant services created with the right principles to support rapid growth with minimal operational overheads
  • Collaborate with cross functional teams including Product Management, Data, SRE, etc. to design and implement systems that can handle a variety of Ads use cases.

Other

  • A desire to work in a fast-paced work environment.
  • Bachelor's degree in Computer Science/Engineering discipline or equivalent. Master's degree preferred.
  • Prior experience in advertising industry is a plus