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Software Engineer, Creativity Apps

Apple

Salary not specified
Nov 9, 2025
Cary, NC, US
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Apple is seeking to develop new and innovative on-device media management features for the creative space, and is looking for a Software Engineer to play a key role in designing, implementing, and maintaining robust cloud syncing, media management, efficient on-device storage, and collaboration solutions to enhance their products and services.

Requirements

  • Experience building APIs or frameworks.
  • Experience with CloudKit.
  • Experience working with media encoding and playback.
  • Background in relational databases (SQLite, PostgreSQL, SQL, Core Data, etc.).
  • Performance tuning optimizing memory, scheduling, IO, networking protocols, or databases.
  • Proficient in Swift.
  • Solid grasp of computer science fundamentals and object-oriented design.

Responsibilities

  • Work closely with cross-functional engineering teams to define requirements.
  • Design, implement, and maintain high quality, testable, maintainable, performant software for media management, collaboration, persistence, and syncing.
  • Diagnose and fix bugs.
  • Participate in code reviews.
  • Communicate technical concepts to both technical and non-technical stakeholders.
  • Continuously learn new technologies, tools, and best practices.

Other

  • Commitment to fostering an open and inclusive work environment.
  • Ability to work effectively in a fast-paced environment and manage multiple priorities.
  • Willingness to ask for help, learn from others, and mentor others in turn.
  • Strong communication, collaboration, and project management skills with the ability to articulate technical concepts to both technical and non-technical stakeholders.
  • Bachelor’s Degree in Computer Science or equivalent industry experience.