The objective of the Space Development group is to provide innovative technology solutions to ensure our Nation achieves and maintains space superiority in a multi-domain conflict. We're looking for a software engineer to develop a visualizer in Unreal for space combat power and multi-domain simulation software.
Requirements
- Proficient in C++.
- Proficient in Unreal.
- Strong understanding of compiling, linking, and debugging of C++ applications.
- Proficiency in Python, including embedded Python applications
- Experience with parallel software development
- Familiarity with GUI or game development
- Hands-on experience in constructive agent-based and event-driven modeling and simulation
Responsibilities
- Designs, develops, documents, tests, and debugs space simulation software visualizer.
- Performs code reviews and ensures work quality remains high.
- Contributes to simulation software architecture discussions.
- Conducts multidisciplinary research to support team development and modeling objectives.
- Updates status and presents progress to local leadership and customers.
- Interacts with the team via Confluence, Discourse, GitLab, and Jira.
- Contributes to broader team vision and direction discussions.
Other
- 0 years relevant experience with Bachelors in related field or High School Diploma or equivalent and 4 years relevant experience.
- Able to obtain and maintain a TS/SCI clearance.
- Required Travel: 0 - 10%
- Passion for problem-solving, attention to detail, and the ability to thrive in a fast-paced and agile development environment.