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Software Engineer II, Minecraft

Microsoft

$100,600 - $199,000
Oct 24, 2025
Redmond, WA, US
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The Franchise Technology and Services team at Mojang Studios is looking for a developer to drive the timely delivery of next generation game technology and foundations for Minecraft.

Requirements

  • Experience writing cloud-based web services, preferably in Azure .
  • Understanding of Azure for compute, storage, cache, and Virtual Machines (VMs), or comparable cloud-based web services.
  • Understanding of test- and performance-driven methodology to build services.
  • coding in languages including, but not limited to, C-Sharp, Java
  • We need to ensure that our services are both robust and handle extremely high scale.

Responsibilities

  • Designing, Developing and Coordinating features using Microsoft Azure compute and Storage
  • Ensuring timely, high-quality deliverables with extensible and maintainable quality code
  • Actively communicate within and across teams to reach successful outcomes through collaboration
  • Building partnerships with developers, program managers, and designers
  • Embody our Culture & Values
  • evaluate requirements, estimate costs, and design and implement products and services
  • define and implement the quality criteria for their products and services, using measurements and insights to understand and validate the quality of experience for customers

Other

  • 3 days / week in-office
  • Travel 0-25%
  • Role type Individual Contributor
  • Employment type Full-Time
  • Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C-Sharp, Java, + OR equivalent experience.