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Electronic Arts (EA) Logo

Software Engineer III

Electronic Arts (EA)

Salary not specified
Sep 26, 2025
Redwood City, CA, US
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Electronic Arts needs to manage and scale its Perforce Helix Core infrastructure to support the development of AAA games, ensuring responsive service to game development teams.

Requirements

  • 5+ years of Linux (tuning, mounting, troubleshooting, scripting)
  • 3+ years of DevOps automation with tools like Ansible, Terraform, or similar
  • 3+ years with client-server source control systems (e.g., Perforce, ClearCase); Perforce preferred
  • Strong understanding of source control commands and workflows(p4 sync, changelists, streams, queues)
  • Experience analyzing logs and resolving infrastructure-level issues
  • Familiarity with VM, bare metal, and cloud infrastructure in scaled environments
  • 2+ years of .NET full stack (C-Sharp, ASP.NET, HTML/JavaScript)

Responsibilities

  • Administer and scale Perforce Helix Core (commit/edge servers, replication, streams)
  • Troubleshoot syncs, changelists, stream access, queues, and replication delays
  • Support users of all technical levels with source control issues (p4 sync, p4 unlock, etc.)
  • Analyze Perforce logs and infrastructure telemetry to resolve system issues
  • Tune and maintain Linux servers across VM, bare metal, and cloud environments
  • Automate systems using Ansible or similar tools (Terraform optional)
  • Contribute to CI/CD pipelines for both internal tooling and game teams

Other

  • Must work PST hours