Electronic Arts is looking for high performing students to join their world-class internship experience to help build the EA-central online Experimentation live service and enable the LiveCycle Management (LCM) platform.
Requirements
- Exposure to Experimentation or massive scale data analytics, and ability to explain complex statistical mechanisms to diverse customers
- Experienced with Python, Java, and SQL
- Experience Data Lakehouse solutions, like Snowflake, Trino, Redshift, or Spark
- Experience with distributed data processing, data modelling, and software engineering of data services
Responsibilities
- You will extract and process massive data from 20+ game studios and use insights to serve massive online requests.
- You will develop analytics systems (batch and real-time processing pipelines) that inform on important metrics, detect anomalies, and forecast future results.
- You will analyze raw data to diagnose and debug issues, ensuring data accuracy and reliability.
- You will implement statistical algorithms to promote the value of LCM platform, by providing in-depth data insights into players' engagement with content across live channels.
Other
- Currently enrolled in a Masters Degree program with a grad date of December 2026 onwards
- You must be available for a full-time paid internship in the summer of 2026.
- Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship.
- Visa sponsorship is not available for this position.
- Please ensure that your graduation date is visible on your resume.