Roblox is looking to solve the problem of empowering its community to bring any experience they can imagine to life, by building the tools and platform that enable them to create, play, and connect with friends in 3D immersive digital experiences.
Requirements
- 1-3 years of experience developing a wide-array of software products
- An undergraduate/graduate degree in computer science, engineering or a related field
- Proficiency in one or more programming languages such as Lua or C++
Responsibilities
- Work on UX for 3D Content Iteration Tooling. Primarily Lua UX with some lower level C++
- 3D Content iteration tooling helps Artists import, export, iterate, and manage their 3D content
- Products you will be working on include Import, Export, Re-Import, and Asset Manager
- Be part of a tightly-knit high-performing multi-functional team consisting of a mix of Early-in-Career engineers to veteran principal engineers
Other
- An undergraduate/graduate degree in computer science, engineering or a related field
- Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time
- Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted)