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Software Engineer, Realtime Gameplay Engine - GenAI NPC Creation

Meta

$85 - $251,000
Oct 11, 2025
Burlingame, CA, US
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Meta is seeking skilled engineers to contribute to the development of innovative graphics frameworks, algorithms, and tools that maximize quality and performance for real-time rendering architecture, digital representations of people, and real-time systems in mobile, AR/VR spaces.

Requirements

  • 3+ years of graphics software engineering experience
  • Experience with C/C++ programming
  • Experience with object-oriented and component-based design experience
  • Experience building engine-level systems for 3D real-time interactive engines ( Unity 3D, Unreal, Frostbite, or other/proprietary )
  • Experience building for virtual reality (Rift, Quest, VIVE, Valve Index, etc.) or mixed/augmented reality (HoloLens, Magic Leap, ARKit, ARCore etc.)
  • Experience developing SDKs or shared technology that balances the needs of multiple shipping products
  • Experience with performance optimization of real-time applications (CPU, GPU, Memory, etc. )

Responsibilities

  • Develop innovative graphics frameworks, algorithms, and tools to maximize quality and performance
  • Collaborate with cross-functional teams across Meta to create real-time rendering architecture
  • Build tools and pipelines for generating realistic synthetic images and digital representations
  • Enable high-fidelity experiences through remote compute solutions on smaller devices
  • Document and support graphics features
  • Create high-quality, performant, and maintainable code
  • Partner closely with various infra, runtime, technical artist, and product teams to deliver innovation into products

Other

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 7+ years software development experience in industry settings or PhD with 4+ years of experience
  • Demonstrate understanding of one or more real-time engine components ( Rendering, Collision, Physics, Input Processing, Audio, Animation, Networking, etc.)
  • Demonstrate experience of 3D math, linear algebra and physics
  • Experience designing and shipping AI-driven gameplay systems (navigation, decision-making, behavior trees, multi-agent systems)