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Software Engineer, Reliability

Roblox

$153,120 - $192,890
Oct 8, 2025
San Mateo, CA, US
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Roblox is looking for an engineer to enhance the stability and reliability of their game engine, focusing on performance and crash metrics, to ensure a better user experience for millions of players.

Requirements

  • One or more programming languages such as Python, C++, Typescript, and C
  • Experience reading, understanding, and parsing through haystacks of telemetry data and being able to isolate and root cause the problem.

Responsibilities

  • Design and develop features especially in the area of engine reliability to help automatically root cause and abort on regressions.
  • Be able to root cause and isolate a change with debugging skills to connect the dots, telemetry and be able to mitigate production engine issues across cross platform products and game servers.
  • Be able to maintain composure in the time of crisis and be able to solve game engine problems.

Other

  • 1-3 years of professional experience
  • An undergraduate/graduate degree in Computer Science, engineering or a related field
  • A passion for games, user-generated content, and social networking
  • Experience navigating ambiguous environments and are able to quickly develop proficiency in coding standards
  • Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).