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Electronic Arts (EA) Logo

Software Engineering – AI Automation Intern

Electronic Arts (EA)

$83,000 - $116,400
Sep 9, 2025
Orlando, FL, US
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Electronic Arts is seeking a Software Engineering Intern to design and develop a tool that will transform how QA testers generate and manage test cases by automatically outputting comprehensive test cases from game design/feature specification documents.

Requirements

  • Strong programming skills in Python, Java, or C-Sharp and understanding of AI.
  • Familiarity with Natural Language Processing (NLP) or text parsing methods.
  • Knowledge of software testing principles and QA processes.
  • Experience with databases and APIs for integrating with third-party systems.
  • Prior experience with test automation frameworks (e.g., Selenium, Playwright, or JUnit).
  • Exposure to AI/ML techniques for text analysis and case generation.
  • Knowledge of test case management systems (e.g., TestRail, qTest, Jira, etc.).

Responsibilities

  • Research and design a system that parses game design and feature specification documents (structured or unstructured).
  • Build logic or AI-driven components that generate exhaustive possible test cases covering functional, edge, and negative scenarios.
  • Ensure generated test cases follow EA QA standards and align with industry best practices.
  • Integrate the tool with EA’s existing Test Case Management System (e.g., [insert system name if specific]).
  • Collaborate with QA testers and developers to validate tool outputs and refine the generation logic.
  • Document the tool’s architecture, usage guidelines, and handoff instructions for long-term maintainability.

Other

  • Currently pursuing a Bachelor’s or Master’s degree in Computer Science, Software Engineering, or a related field.
  • Excellent problem-solving skills and ability to work independently as well as in a collaborative environment.
  • Passion for gaming and understanding of gameplay systems and design documents.
  • 12 weeks duration
  • Mentorship from senior engineers and QA leaders at Electronic Arts.