Electronic Arts is looking to solve complex challenges and enhance player experiences by leveraging cutting-edge AI/ML technologies, specifically focusing on Large Language Models (LLMs) and Retrieval-Augmented Generation (RAG) techniques.
Requirements
- Experience in AI/ML development.
- Proficiency in Python and its AI/ML libraries (e.g., TensorFlow, PyTorch, Hugging Face).
- Basic understanding of Large Language Models (LLMs) and Retrieval-Augmented Generation (RAG).
- Familiarity with Streamlit or React for building front-end interfaces.
- Experience with REST APIs, cloud platforms, or containerization (Docker, Kubernetes).
- Familiarity with Git and version control practices.
Responsibilities
- Collaborate with senior engineers to design, develop, and deploy AI models, with a focus on Large Language Models (LLMs).
- Build user interfaces for AI applications using React and Streamlit, ensuring accessibility and usability.
- Implement and refine RAG (Retrieval-Augmented Generation) techniques to improve the performance, accuracy, and relevance of AI-driven solutions.
- Work with databases and graph databases to manage structured/unstructured data and power knowledge-driven applications.
- Participate in data processing, model training, and evaluation, applying best practices in fine-tuning, optimization, and validation.
- Contribute to code quality, testing, and documentation, helping maintain reliable and scalable AI/ML systems.
Other
- Must be available for a full-time paid internship in the summer of 2026.
- Undergrad students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026.
- Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship.
- Visa sponsorship is not available for this position.
- Strong problem-solving skills and the ability to learn new technologies quickly.
- Excellent communication and collaboration skills.