BigBox is seeking an Engineering Manager to help build the future of AI-powered games, exploring a new frontier where AI is core to game development.
Requirements
- Experience building software with LLM’s and AI powered agents as the core of the product, or a major feature of the product
- Experience with AI coding tools such as Cursor, Claude Code, Co-Pilot, Codex, etc
- Wide knowledge of software development practices and knowledge of when and how to apply them to teams
- Working knowledge of 3D math and game foundation technologies and techniques (Transforms, Lerp, etc)
- Demonstrated expertise managing Graphics Engineers or Server Engineers
- Experience working in C++ source code of 3D Game Engines
Responsibilities
- Leverage technical skills to steer team: Use technical skills to understand the challenges the team faces and provide informed guidance
- Engineering Coach: Provide specific and balanced feedback, and have regular one-on-one meetings
- Results-Oriented Execution: Focus on helping the team achieve their goals by removing obstacles and being a resource.
- Work with the team to manage day-to-day tasks and communications.
- Work closely with the team’s leadership to set high-level goals and directions for our projects and ensure it’s executed successfully
- Communication: Engage in active listening, share information transparently, and encourage open dialogue.
- Coordinate with all disciplines to schedule and track key work
Other
- 6+ years as an engineering manager with at least 5 direct reports in game development or multiple shipped games
- In depth experience adapting to various communication and work styles
- Demonstrated history of working well with cross-functional teams and organizations
- Experience organizing and leading meetings for planning, scheduling, and/or discussion within the team
- Experience growing and mentoring teams