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Sr. Graphics Engineer, Infotainment Platforms, Vehicle Software

Tesla

$164,480 - $433,680
Sep 13, 2025
Palo Alto, CA, US
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Tesla is looking to improve the graphics aspect of existing and next generation infotainment products to deliver critical driving visualizations and support an ever-richer suite of entertainment and productivity features for passengers in their autonomous vehicles

Requirements

  • Excellent C/C++ coding skills
  • Strong Linux Kernel fundamentals
  • Experience with Linux graphics technologies (Wayland, Mesa3D, DRM)
  • Significant Embedded Linux experience in production
  • Contributions to the Linux Kernel or other open source projects, preferred
  • Experience with Graphics APIs (Vulkan, OpenGL), preferred
  • Experience with system-level Android, preferred

Responsibilities

  • Extract every bit of performance out of the hardware using first principles
  • Leverage latest upstream technologies to unlock new visual experiences
  • Develop and integrate tooling to identify optimization opportunities across the stack
  • Identify and execute stability improvements as we scale the fleet
  • Bringup next generation hardware
  • Mentor other engineers and contribute to best practices for high-quality embedded software development

Other

  • Degree in Engineering, Computer Science, or equivalent in experience and evidence of exceptional ability
  • Travel requirements not specified
  • Clearance requirements not specified
  • Must be eligible to work in the United States
  • Tesla is an Equal Opportunity / Affirmative Action employer committed to diversity in the workplace