Milwaukee Tool is looking to lead the creation of high-impact, photo-realistic product renderings that support product development and enhance brand storytelling.
Requirements
- Proficiency in Blender, Adobe Creative Suite, Substance Painter/Designer, Autodesk Max/Maya.
- Bonus: Unreal Engine, Rhino3D, V-Ray.
- 3D modeling (Nurbs, polygon and sub-divisional)
- UV mapping
- texturing and material creation
- lighting
- animation, and VR/interactive environments.
Responsibilities
- Develop 2D/3D assets and Digital Twins using tools like Blender, Autodesk Products, Rhino3D and CAD software.
- Ensure visual accuracy through expert use of materials, lighting, and rendering workflows for photorealistic and stylized outputs.
- Translate CAD data into compelling visuals for internal reviews, packaging, and marketing.
- Identify and implement improvements in visualization processes and asset management.
- Maintain a structured digital asset library for reuse and consistency.
- Lead visualization initiatives that align with product development timelines and user needs.
- Manage multiple projects, prioritize effectively, and guide junior team members.
Other
- 1–5 years in 3D visualization, product rendering, or related fields.
- BA in 3D Art, Game Design, Digital Art, Industrial Design or similar.
- Technically minded with a strong eye for detail and realism.
- Comfortable working in fast-paced, cross-functional environments.
- Passionate about pushing the boundaries of digital product visualization.