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Staff 3D Generalist- Product Visualization

Milwaukee Tool

Salary not specified
Oct 6, 2025
Brookfield, WI, US
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Milwaukee Tool is looking to lead the creation of high-impact, photo-realistic product renderings that support product development and enhance brand storytelling.

Requirements

  • Proficiency in Blender, Adobe Creative Suite, Substance Painter/Designer, Autodesk Max/Maya.
  • Bonus: Unreal Engine, Rhino3D, V-Ray.
  • 3D modeling (Nurbs, polygon and sub-divisional)
  • UV mapping
  • texturing and material creation
  • lighting
  • animation, and VR/interactive environments.

Responsibilities

  • Develop 2D/3D assets and Digital Twins using tools like Blender, Autodesk Products, Rhino3D and CAD software.
  • Ensure visual accuracy through expert use of materials, lighting, and rendering workflows for photorealistic and stylized outputs.
  • Translate CAD data into compelling visuals for internal reviews, packaging, and marketing.
  • Identify and implement improvements in visualization processes and asset management.
  • Maintain a structured digital asset library for reuse and consistency.
  • Lead visualization initiatives that align with product development timelines and user needs.
  • Manage multiple projects, prioritize effectively, and guide junior team members.

Other

  • 1–5 years in 3D visualization, product rendering, or related fields.
  • BA in 3D Art, Game Design, Digital Art, Industrial Design or similar.
  • Technically minded with a strong eye for detail and realism.
  • Comfortable working in fast-paced, cross-functional environments.
  • Passionate about pushing the boundaries of digital product visualization.