To improve the technical foundation of Discord's client experience across Windows, macOS, and Linux for millions of users.
Requirements
Expertise in Windows applications that interact with Windows Desktop Window Manager (DWM) and/or low-level graphics rendering.
Strong technical depth with C++ and/or Rust.
Experience with desktop performance and are excited by the challenge of delivering an incredible product to 200 million users.
Experience with Electron, C++, Objective-C++, Rust and Typescript.
Experience with Objective-C++, JavaScript/TypeScript and/or Python.
Comfortable reading and writing code in large existing codebases
Experience with Windows operating system APIs
Responsibilities
Build and maintain foundational components for Discord’s desktop clients, focusing on Discord’s In-Game Overlay.
Interface directly with Windows operating system APIs to leverage platform-specific capabilities.
Help drive engineering quality for desktop client performance, developing systems and processes to ensure quality can be optimized and sustainably maintained.
Troubleshoot complex issues using advanced debugging tools and techniques.
Support internal developers with desktop build environment and tooling.
Other
8+ years experience as a software engineer working on large, cross-platform desktop applications.
Exceptional problem-solving abilities, with a track record of diagnosing and resolving complex performance issues.
You understand observability and monitoring and leverages this to solve system issues.
You excel in undefined environments and get excited about finding solutions to complex technical challenges