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Staff Software Engineer, Engine - VALORANT

Riot Games

Salary not specified
Sep 16, 2025
Los Angeles, CA, US
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Riot Games is looking to lead engine development for the VALORANT game, aiming to maintain and enhance its success for a large and geographically diverse player base, by continuously improving the core systems of Unreal Engine.

Requirements

  • 6+ years of experience as a hands-on software engineer
  • 4+ years of experience with C++
  • 2+ years experience developing in a commercial game engine (e.g. Unreal, Unity)
  • Experience with Unreal Engine
  • Experience developing games for Xbox and PlayStation console platforms
  • Experience in Agile processes and continuous delivery

Responsibilities

  • Lead development of engine technology on a team of 4-8 engineers.
  • Write and review code and tests.
  • Champion the technical vision for your team with production and other engineering teams.
  • Serve as technical lead on projects, designing technical solutions and reviewing others’ to anticipate disruptions or complexities.
  • Write critical portions of code and shepherd solutions to successful deployment.
  • Plan and sequence the parallel rollout of major system changes using technical designs and instruction.
  • Mentor and direct engineers on your team by breaking down complex tasks and reviewing their delivery.

Other

  • Advocate for players, your team, and internal development customers when deciding what to build and why.
  • Be a standard-bearer and role model of Riot values for your team and others.
  • Be a force multiplier for your team.
  • We will be looking at your past studies, experience, and your personal relationship with games.
  • If you embody player empathy and care about the experiences of players, this could be the role for you!