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Staff Software Engineer, Game/Client - VALORANT, Performance

Riot Games

Salary not specified
Sep 29, 2025
Los Angeles, CA, US • Mercer Island, WA, US
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Riot Games is looking to optimize the player experience for VALORANT by ensuring smooth server performance and pushing the limits of new and future hardware.

Requirements

  • Expertise with C++ or similar programming languages
  • Experience working on performance for large-scale applications or games
  • Have been responsible for driving the design and leading of development of large-sized efforts (6-month scope), including requirements gathering, planning, testing, and release or deployment
  • Experience working with Unreal
  • Experience with automated performance testing

Responsibilities

  • Collaborate with discipline leads to develop long-term vision and strategies that push towards VALORANT’s performance goals
  • Lead architecture design, review, and implementation of performance critical systems
  • Identify, prioritize, design, and implement performance tools and optimizations
  • Implement sustainable processes and best practices for performance testing and data gathering
  • Mentor and coach junior members to build talent over the long term

Other

  • 6+ years of professional experience as a Software Engineer
  • Bachelor's, Master's degree in Computer Science or a related field, or relevant professional experience
  • 8+ years of professional experience as a Software Engineer
  • Experience working on a AAA game team
  • Experience supporting a live service-driven game