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Staff Software Engineer, Gameplay - Unpublished R&D Product

Riot Games

Salary not specified
Oct 10, 2025
Los Angeles, CA, US
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Riot Games is looking to develop innovative multiplayer gameplay experiences for an unreleased product.

Requirements

  • 6+ years of gameplay development experience in a C-style game engine (Unreal Engine, Unity, etc)
  • 2+ years of experience working on a networked game
  • Fluency in C++
  • Experience with UE4 and/or UE5
  • Experience developing and shipping a AAA title
  • Experience with agile development

Responsibilities

  • Identify, prioritize, and help implement game systems, features, and content for a new title
  • Lead and contribute to architecture requirements, technical design, and implementation for relevant systems
  • Make substantial contributions to the codebase
  • Mentor other engineers on the team in all aspects of game development
  • Collaborate closely with art, design, and other disciplines on the team
  • Help shape the technical direction and standards for the team
  • Iterate tightly and rapidly with designers, both prototyping new features and hardening them into robust systems

Other

  • BS in Computer Science, or proven understanding of Computer Science fundamentals
  • Experience collaborating with teammates across multiple disciplines
  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave for you, your spouse/domestic partner, and children
  • 401k with company match