Riot Games is looking to develop innovative multiplayer gameplay experiences for an unreleased product.
Requirements
- 6+ years of gameplay development experience in a C-style game engine (Unreal Engine, Unity, etc)
- 2+ years of experience working on a networked game
- Fluency in C++
- Experience with UE4 and/or UE5
- Experience developing and shipping a AAA title
- Experience with agile development
Responsibilities
- Identify, prioritize, and help implement game systems, features, and content for a new title
- Lead and contribute to architecture requirements, technical design, and implementation for relevant systems
- Make substantial contributions to the codebase
- Mentor other engineers on the team in all aspects of game development
- Collaborate closely with art, design, and other disciplines on the team
- Help shape the technical direction and standards for the team
- Iterate tightly and rapidly with designers, both prototyping new features and hardening them into robust systems
Other
- BS in Computer Science, or proven understanding of Computer Science fundamentals
- Experience collaborating with teammates across multiple disciplines
- Open paid time off policy
- Flexible work schedules
- Medical, dental, and life insurance
- Parental leave for you, your spouse/domestic partner, and children
- 401k with company match