Anduril Industries is looking to transform U.S. and allied military capabilities with advanced technology by bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry. The Warfighter Systems division is pioneering a future where mixed reality (MR), creates immersive, intuitive, and life-saving technologies, empowering warfighters with unparalleled situational awareness, enhanced training experiences, and operational superiority.
Requirements
- Strong proficiency in C++ or C and familiarity with graphics APIs (DirectX, OpenGL, or Vulkan)
- Experience with shader programming and multi-threaded rendering pipelines
- Experience working in large codebases to solve complex problems in a matter of days and weeks, not months
- A track record of success in the gaming industry, with experience building and shipping code in a matter of days and weeks, not years
- Ideal if they have both AR/VR experience and working with DoD/Army
- Experience developing on console platforms
- Shipped at least one AAA game title in a similar role
Responsibilities
- Design, development, and enhance game engine components tailored for mixed reality applications
- Optimize rendering pipelines, physics simulations, and real-time interactions to deliver high-performance immersive experiences
- Collaborate with AR/VR specialists to integrate mixed reality sensors, displays, and spatial mapping capabilities
- Implement robust pipelines that transform raw sensor data into actionable, immersive visuals for the warfighter
- Evaluate and integrate emerging technologies and frameworks within the game engine ecosystem
- Drive prototyping initiatives to experiment with revolutionary mixed reality concepts that set new industry standards
- Work with one of the industries strongest mixed reality teams to change the landscape for MR on the frontlines and beyond
Other
- Act as the technical advisor and visionary for a business line that is integral to Anduril’s success
- Partner with product managers, hardware engineers, and warfighter subject matter experts to translate mission requirements into practical, scalable solutions
- Mentor team members and foster best practices in code quality, performance testing, and game engineering architecture
- Excellent communication skills and ability to work cross functionally with stakeholders and Executive leaders
- Must be a U.S. Person due to required access to U.S. export controlled information or facilities