Riot Games is looking to solve the problem of inefficient game development workflows, pipelines, and AI, and extend engines and optimize workflows to deliver on player's dreams.
Requirements
- Fluency in C or C++
- Strong knowledge of common game and software design patterns
- Excellent debugging skills
- Professional experience creating tools in Unreal 4 or 5
- 3+ years of tools/workflows development experience
- Experience working with UE4 or UE5
- Experience with visual scripting systems
Responsibilities
- Identify, prioritize, and implement custom Unreal tooling, workflows, and data repositories
- Collaborate with team members to gather requirements, plan technical initiatives, and deliver consistently
- Lead and contribute to architecture requirements, technical design, and implementation for relevant systems
- Help shape the technical direction and standards for the team
- As development advances into full production, iterate on robust, scalable, and performant solutions
- Mentor other engineers on the team in your area of expertise
Other
- 6+ years of development experience in the game industry as a software engineer
- Work on at least 1 shipped game title
- Product sense, pragmatism, and player empathy in making tech decisions
- Experience collaborating with teammates across multiple disciplines