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Systems Software Engineer

Apple

Salary not specified
Dec 6, 2025
San Diego, CA, US
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Apple is looking for a Systems Software Engineer to develop future products, specifically focusing on software used to characterize, calibrate, and test new hardware, debug software and hardware, and maintain critical manufacturing software running on millions of Apple devices.

Requirements

  • Experience writing and debugging software on different hardware platforms
  • Experience with building embedded system architectures and using interfaces such as I2C, USB, PCIe
  • Experience building and debugging distributed applications
  • Experience debugging at all levels of an operating system
  • Experience with Python/Lua/Bash
  • Expertise in at least one of C++/Objective-C/Swift
  • Experience developing drivers/applications in Unix, Linux, or macOS

Responsibilities

  • develop and maintain software used to characterize, calibrate and test new hardware
  • debug software and hardware both independently and multi-functionally
  • developing, debugging and maintaining internal software running on many Apple products
  • Solving complex problems that will require multi-functional engagement and support
  • Developing applications, frameworks, and command line utilities
  • Maintaining critical manufacturing software running on millions of Apple devices
  • Reviewing and implementing hardware test specifications

Other

  • work with many other teams at Apple and at various contract manufacturers
  • work with a wide variety of worldwide cross-functional teams including Hardware Engineering, Software Engineering, Operations, and our Contract Manufacturing partners
  • engage with many products from early development through mass production where your contributions will directly impact hardware quality and end user experiences
  • Completing work with effective prioritization, communication, and multitasking abilities
  • Supporting hardware production locally and remotely (travel up to 25%)