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Technical Game Design Intern, Jedi Team

Electronic Arts

Salary not specified
Oct 18, 2025
Los Angeles, CA, US
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Electronic Arts is looking to hire a Technical Game Design Intern to help prototype and refine gameplay features for the next installment of the Jedi franchise, aiming to create groundbreaking games with talented developers.

Requirements

  • Understanding of game engine tools and pipeline such as Unreal Engine, Unity, etc.
  • A desire to learn and comprehend the game design process, specifically game mechanics and design theory
  • A knowledge of game mechanics and systems that are industry standard
  • An interest in creating gameplay systems, mechanics and game modes
  • Experience with Unreal Engine Blueprints

Responsibilities

  • Work with designers, engineers and other creatives to develop the vision and improve compelling gameplay systems
  • Write functional script Unreal Engine Blueprints that aligns with technical best practices
  • Align and collaborate with multiple disciplines to promote the vision of gameplay features.
  • Improve on features based on playtesting, design requirements, and creative direction

Other

  • You are currently enrolled in a Bachelor’s Degree granting program in a related field with an expected graduation date no earlier than December 2026.
  • Communicate design ideas and requirements to non-designers
  • A curious mind that strives to understand how and why something works the way it does
  • A collaborative and inclusive attitude to ask questions, learn and adapt
  • Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.