Warner Bros. Discovery (WBD) is seeking to hire undergraduate students for a 12-month internship program to contribute to the development of a major IP-based LEGO game built in Unreal. The goal is to engineer reusable modular game systems, create fun gameplay, and implement various game features, while also providing a real-world learning experience for the interns.
Requirements
- Been studying towards a degree course in game development/programming, a relevant subject or have equivalent experience.
- Demonstrably strong talent for programming game-play and mechanics, with a clear understanding of what makes games 'feel' good.
- Fluent in object-oriented C++ with strong debugging and documentation skills.
- Strong 3D maths and physics skills.
Responsibilities
- Work with animators, artists, and designers to engineer reusable modular game systems that they can use to create fun content for the game.
- Work on the AI systems required to create fun enemy AI, Party AI, and Boss AI.
- Write fun player mechanics.
- Write reusable gameplay systems that will allow designer to populate the hubs with fun game play.
- Write GUI systems.
- Implement achievements, trophies, and rich presence.
- Use C++ and the editor to achieve the above.
Other
- This scheme is open for undergraduates enrolled on a degree course at university, looking for a year-in-industry as part of their course.
- Passion for working closely with world-class artists, animators and designers; supporting their developing day-to-day needs for game-play technology and associated tools.
- A highly self-motivated team player with the ability to dive in, understand code, and learn quickly.
- Duration: 12 months
- Start Date: July 2026