At Light & Wonder, the business problem is to build cutting-edge technology, products, and content for the most iconic casinos and operators across the globe, specifically bringing games to life as a translator between art and engineering.
Requirements
- Extensive experience working with Unity software.
- Able to design and implement real-time VFX using Unity’s Animator, Timeline, Visual Effect Graph, Particle Systems, and Shader Graph.
- Strong ability with C object-oriented programming language, debugging and Unity specific code.
- Experience with game assets (ex: shaders, meshes, animations, materials).
- Experience in profiling and optimizing game and render performance (GPU and CPU).
- Ability to identify errors and troubleshoot.
- Familiarity with both 2D/3D asset pipelines and associated DCC tools (e.g., Blender, Maya, Photoshop).
Responsibilities
- Plan, design, and implement high-quality game features in partnership with other studio members.
- Participate in the planning, architecting, and implementing of game functionality.
- Collaborate in establishing an effective pipeline for feature development.
- Transform design ideas into functional games.
- Identify and fix code errors and performance bottlenecks.
- Prototype and test game functionality and theme dynamics.
- Ensure the optimal performance, quality, and responsiveness of games.
Other
- Bachelor’s degree in Computer Science or relevant degree or 2+ years of work experience in related field.
- This is a hybrid, minimum 3 day in office role in our Chicago based studio.
- Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class.
- Background in casino game development.
- Game development with shipped Unity products.