Apptronik is building robots for the real world to improve human quality of life and to help solve the ever-increasing labor shortage problem.
Requirements
- 7+ years of experience in user experience design, user research, or a hybrid UX role.
- Demonstrated ability to plan, conduct, and synthesize both generative and evaluative research.
- Strong interaction design skills with a portfolio that shows systems thinking and complex workflows.
- Experience designing for hardware-software systems, industrial environments, or technical tools preferred.
- Skilled at creating design artifacts that clarify and influence, from flows and prototypes to maps and concept boards.
- Familiarity with design tools including Figma & Miro.
- Experience in robotics, automation, or mission-critical systems.
Responsibilities
- Lead user research from planning and protocol development to synthesis and communication of insights to inform design strategy and system-level thinking.
- Design user flows and interactions across robotic interfaces, VR, and fleet management software.
- Conduct usability testing of early concepts and prototypes to evaluate clarity, safety, and learnability.
- Collaborate closely with product managers and engineers to bring research-driven design into real-world applications.
- Adapt your work to different time scales—supporting quick-turn testing as well as long-term vision building.
- Help establish foundational tools, templates, and processes for a growing UX practice in a startup environment.
- Facilitate workshops and design activities with cross-functional teams to explore concepts, prioritize ideas, and build alignment.
Other
- Bachelor’s degree in User Experience Design, Graphic Design or equivalent field of study or equivalent experience
- Excellent facilitation and communication skills across technical and non-technical audiences.
- Comfortable working in ambiguity and shaping structure as the team grows.
- Passionate about working at the forefront of human-robot collaboration.
- Exposure to VR interface design, spatial interaction, or 3D prototyping tools.